package hu.akoel.mgu.values;

public abstract class ValueInPixel {

	private int x;
	private int y;
	
	public ValueInPixel( int x, int y ){
		this.x = x;
		this.y = y;
	}

	public int getX() {
		return x;
	}

	public void setX(int x) {
		this.x = x;
	}

	public int getY() {
		return y;
	}

	public void setY(int y) {
		this.y = y;
	}
	
	public String toString(){
		return "[" + x + ", " + y + "]";
	}
}
